出版社 | Fortune Business Insights |
出版年月 | 2025年3月 |
Virtual Reality (VR) in Aerospace and Defense Market Size, Share & Industry Analysis
The Virtual Reality in Aerospace and Defense Market size was valued at USD 92.0 USD billion in 2023, and the market is now projected to grow to 10.3 USD billion by 2032, exhibiting a CAGR of 17.0% during the forecast period of 2023-2030.
航空宇宙および防衛におけるバーチャルリアリティ(VR)市場規模は、2023年に920億米ドルと評価され、2032年までに103億米ドルに成長すると予測されており、2023年から2030年の予測期間中に17.0%のCAGRを示します。
The pandemic has been anticipated to be a bane for the entire industrial developments of various market and fields. This has affected the overall supply and demand chains of the particular market. As a result of the government’s lockdown and other steps to stop the coronavirus from spreading, all supply activities were postponed, which decreased the amount of product related to this domain. These factors affected the Virtual Reality in Aerospace and Defense Market growth.
パンデミックは、さまざまな市場や分野の産業発展全体にとっての悩みの種になると予想されています。これは、特定の市場の全体的な供給と需要のチェーンに影響を与えています。政府のロックダウンやコロナウイルスの拡散を阻止するためのその他の措置の結果、すべての供給活動が延期され、この分野に関連する製品の量が減少しました。これらの要因は、航空宇宙および防衛市場におけるバーチャルリアリティの成長に影響を与えました。

Comprehensive Analysis of Virtual Reality in Aerospace and Defense Market
The segmentation of this particular market has been divided and then further subdivided into various categories. The market is divided into several categories based on how they are implemented, including VR simulators, apps, head-mounted displays, head-up devices, and others (handheld devices). Design and manufacturing, simulation and training, maintenance support, remote collaboration, and others (passengers’ entertainment) are the market segments based on application. The market is separated into two segments based on end users: defense and civil/commercial. These particular segmentations have been categorized into such groups so that their attribution to the overall revenue systems are properly recorded studied so as to determine which is the leading and most beneficial segment of all.
Because of the early acceptance and extensive usage of immersive technology in the aerospace and defense industries in the region, North America has the largest market share. Increased investment in defense-related virtual reality (VR) systems in the United States and Canada has also helped to increase the market share of VR in aerospace and defense. Market expansion is fueled by the region’s robust technological infrastructure, significant defense expenditure, and technological breakthroughs. The region is expected to maintain a significant proportion during the projected period.
Global markets are fiercely competitive and highly fragmented. Due to their creative packaging solutions, a few group of large market companies hold a fair amount of market share. Some of the major Companies includes Vuzix Corporation (U.S.), Collins Aerospace (U.S.), Tecknotrove (India), ESI Group (France), Vection Technologies (Australia), AIRBUS (France), BAE Systems (U.K.), CAE Inc. (Canada), EON Reality (U.S.), and WorldViz, Inc. (U.S.).
In August 2024, This particular company has attributed the market growth in terms of revenue and shares system. In order to implement XR and AI methods in aerospace manufacturing, Jeh Aerospace and GridRaster worked together. In order to inspect, train, and work-associate custom cases in aerospace manufacturing, the partnership seeks to improve spatial AI, virtual reality (VR), and augmented reality (AR) competencies. Jeh Aerospace plans to enhance a number of aspects of its aerospace module manufacturing setups by utilizing the Dynamic XR platform and the Spatial AI of GridRaster.